// JavaScript Document

<!-- Begin
var isDOM = (document.getElementById ? true : false); 
var isIE4 = ((document.all && !isDOM) ? true : false);
var isNS4 = (document.layers ? true : false);
function getRef(id) {
if (isDOM) return document.getElementById(id);
if (isIE4) return document.all[id];
if (isNS4) return document.layers[id];
}
function getSty(id) {
return (isNS4 ? getRef(id) : getRef(id).style);
} 
// Hide timeout.
var popTimer = 0;
// Array showing highlighted menu items.
var litNow = new Array();
function popOver(menuNum, itemNum) {
clearTimeout(popTimer);
hideAllBut(menuNum);
litNow = getTree(menuNum, itemNum);
changeCol(litNow, true);
targetNum = menu[menuNum][itemNum].target;
if (targetNum > 0) {
thisX = parseInt(menu[menuNum][0].ref.left) + parseInt(menu[menuNum][itemNum].ref.left);
thisY = parseInt(menu[menuNum][0].ref.top) + parseInt(menu[menuNum][itemNum].ref.top);
with (menu[targetNum][0].ref) {
left = parseInt(thisX + menu[targetNum][0].x);
top = parseInt(thisY + menu[targetNum][0].y);
visibility = 'visible';
      }
   }
}
function popOut(menuNum, itemNum) {
if ((menuNum == 0) && !menu[menuNum][itemNum].target)
hideAllBut(0)
else
popTimer = setTimeout('hideAllBut(0)', 500);
}
function getTree(menuNum, itemNum) {

// Array index is the menu number. The contents are null (if that menu is not a parent)
// or the item number in that menu that is an ancestor (to light it up).
itemArray = new Array(menu.length);

while(1) {
itemArray[menuNum] = itemNum;
// If we've reached the top of the hierarchy, return.
if (menuNum == 0) return itemArray;
itemNum = menu[menuNum][0].parentItem;
menuNum = menu[menuNum][0].parentMenu;
   }
}

// Pass an array and a boolean to specify colour change, true = over colour.
function changeCol(changeArray, isOver) {
for (menuCount = 0; menuCount < changeArray.length; menuCount++) {
if (changeArray[menuCount]) {
newCol = isOver ? menu[menuCount][0].overCol : menu[menuCount][0].backCol;
// Change the colours of the div/layer background.
with (menu[menuCount][changeArray[menuCount]].ref) {
if (isNS4) bgColor = newCol;
else backgroundColor = newCol;
         }
      }
   }
}
function hideAllBut(menuNum) {
var keepMenus = getTree(menuNum, 1);
for (count = 0; count < menu.length; count++)
if (!keepMenus[count])
menu[count][0].ref.visibility = 'hidden';
changeCol(litNow, false);
}

// *** MENU CONSTRUCTION FUNCTIONS ***

function Menu(isVert, popInd, x, y, width, overCol, backCol, borderClass, textClass) {
// True or false - a vertical menu?
this.isVert = isVert;
// The popout indicator used (if any) for this menu.
this.popInd = popInd
// Position and size settings.
this.x = x;
this.y = y;
this.width = width;
// Colours of menu and items.
this.overCol = overCol;
this.backCol = backCol;
// The stylesheet class used for item borders and the text within items.
this.borderClass = borderClass;
this.textClass = textClass;
// Parent menu and item numbers, indexed later.
this.parentMenu = null;
this.parentItem = null;
// Reference to the object's style properties (set later).
this.ref = null;
}

function Item(text, href, frame, length, spacing, target) {
this.text = text;
this.href = href;
this.frame = frame;
this.length = length;
this.spacing = spacing;
this.target = target;
// Reference to the object's style properties (set later).
this.ref = null;
}

function writeMenus() {
if (!isDOM && !isIE4 && !isNS4) return;

for (currMenu = 0; currMenu < menu.length; currMenu++) with (menu[currMenu][0]) {
// Variable for holding HTML for items and positions of next item.
var str = '', itemX = 0, itemY = 0;

// Remember, items start from 1 in the array (0 is menu object itself, above).
// Also use properties of each item nested in the other with() for construction.
for (currItem = 1; currItem < menu[currMenu].length; currItem++) with (menu[currMenu][currItem]) {
var itemID = 'menu' + currMenu + 'item' + currItem;

// The width and height of the menu item - dependent on orientation!
var w = (isVert ? width : length);
var h = (isVert ? length : width);

// Create a div or layer text string with appropriate styles/properties.
// Thanks to Paul Maden (www.paulmaden.com) for helping debug this in IE4, apparently
// the width must be a miniumum of 3 for it to work in that browser.
if (isDOM || isIE4) {
str += '<div id="' + itemID + '" style="position: absolute; left: ' + itemX + '; top: ' + itemY + '; width: ' + w + '; height: ' + h + '; visibility: inherit; ';
if (backCol) str += 'background: ' + backCol + '; ';
str += '" ';
}
if (isNS4) {
str += '<layer id="' + itemID + '" left="' + itemX + '" top="' + itemY + '" width="' +  w + '" height="' + h + '" visibility="inherit" ';
if (backCol) str += 'bgcolor="' + backCol + '" ';
}
if (borderClass) str += 'class="' + borderClass + '" ';

// Add mouseover handlers and finish div/layer.
str += 'onMouseOver="popOver(' + currMenu + ',' + currItem + ')" onMouseOut="popOut(' + currMenu + ',' + currItem + ')">';

// Add contents of item (default: table with link inside).
// In IE/NS6+, add padding if there's a border to emulate NS4's layer padding.
// If a target frame is specified, also add that to the <a> tag.

str += '<table width="' + (w - 8) + '" border="0" cellspacing="0" cellpadding="' + (!isNS4 && borderClass ? 3 : 0) + '"><tr><td align="left" height="' + (h - 7) + '">' + '<a class="' + textClass + '" href="' + href + '"' + (frame ? ' target="' + frame + '">' : '>') + text + '</a></td>';
if (target > 0) {

// Set target's parents to this menu item.
menu[target][0].parentMenu = currMenu;
menu[target][0].parentItem = currItem;

// Add a popout indicator.
if (popInd) str += '<td class="' + textClass + '" align="right">' + popInd + '</td>';
}
str += '</tr></table>' + (isNS4 ? '</layer>' : '</div>');
if (isVert) itemY += length + spacing;
else itemX += length + spacing;
}
if (isDOM) {
var newDiv = document.createElement('div');
document.getElementsByTagName('body').item(0).appendChild(newDiv);
newDiv.innerHTML = str;
ref = newDiv.style;
ref.position = 'absolute';
ref.visibility = 'hidden';
}

// Insert a div tag to the end of the BODY with menu HTML in place for IE4.
if (isIE4) {
document.body.insertAdjacentHTML('beforeEnd', '<div id="menu' + currMenu + 'div" ' + 'style="position: absolute; visibility: hidden">' + str + '</div>');
ref = getSty('menu' + currMenu + 'div');
}

// In NS4, create a reference to a new layer and write the items to it.
if (isNS4) {
ref = new Layer(0);
ref.document.write(str);
ref.document.close();
}

for (currItem = 1; currItem < menu[currMenu].length; currItem++) {
itemName = 'menu' + currMenu + 'item' + currItem;
if (isDOM || isIE4) menu[currMenu][currItem].ref = getSty(itemName);
if (isNS4) menu[currMenu][currItem].ref = ref.document[itemName];
   }
}
with(menu[0][0]) {
ref.left = x;
ref.top = y;
ref.visibility = 'visible';
   }
}

// Syntaxes: *** START EDITING HERE, READ THIS SECTION CAREFULLY! ***
//
// menu[menuNumber][0] = new Menu(Vertical menu? (true/false), 'popout indicator', left, top,
// width, 'mouseover colour', 'background colour', 'border stylesheet', 'text stylesheet');
//
// Left and Top are measured on-the-fly relative to the top-left corner of its trigger, or
// for the root menu, the top-left corner of the page.
//
// menu[menuNumber][itemNumber] = new Item('Text', 'URL', 'target frame', length of menu item,
//  additional spacing to next menu item, number of target menu to popout);
//
// If no target menu (popout) is desired, set it to 0. Likewise, if your site does not use
// frames, pass an empty string as a frame target.
//
// Something that needs explaining - the Vertical Menu setup. You can see most menus below
// are 'true', that is they are vertical, except for the first root menu. The 'length' and
// 'width' of an item depends on its orientation -- length is how long the item runs for in
// the direction of the menu, and width is the lateral dimension of the menu. Just look at
// the examples and tweak the numbers, they'll make sense eventually :).

var menu = new Array();

// Default colours passed to most menu constructors (just passed to functions, not
// a global variable - makes things easier to change later in bulk).
var defOver = '#D7DEEC', defBack = '#D7DEEC';

// Default 'length' of menu items - item height if menu is vertical, width if horizontal.
var defLength = 22;

// Menu 0 is the special, 'root' menu from which everything else arises.
menu[0] = new Array();
// A non-vertical menu with a few different colours and no popout indicator, as an example.
// *** MOVE ROOT MENU AROUND HERE ***  it's positioned at (5, 0) and is 12px high now.
menu[0][0] = new Menu(false, '', 5, 3, 12, '#FAFAFA','#C0C0C0','', 'itemText');
// Notice how the targets are all set to nonzero values...
// The 'length' of each of these items is 40, and there is spacing of 10 to the next item.
// Most of the links are set to '#' hashes, make sure you change them to actual files.
menu[0][1] = new Item('  Home', '#', '', 25, 20, 1);
menu[0][2] = new Item('  GemStones ', '#', '', 60, 20, 2);
menu[0][3] = new Item('  Totem ', '#', '', 35, 20, 3);
menu[0][4] = new Item('  Angels', '#', '', 35, 20, 4);
menu[0][5] = new Item('  RestRoom', '#', '', 65 , 20, 5);
menu[0][6] = new Item('  Reiki', '#', '', 20 , 20, 6);
menu[0][7] = new Item('  Webmaster', '#', '', 65, 20, 7);
menu[0][8] = new Item('  Light a candle', '#','', 100, 20, 8);
menu[0][9] = new Item('  PSP', '#','', 35, 20, 9);
menu[0][10] = new Item('  MakeAChange', '#','', 80, 20, 10);
menu[0][11] = new Item('  Links', '#','', 35, 20, 11);
menu[0][12] = new Item('  MyAngel', '#','', 45, 20, 12);
menu[0][13] = new Item('  MyAward', '#','', 45, 20, 13);
menu[0][14] = new Item('  MyCollections', '#','', 45, 20, 14)

// Home menu.
menu[1] = new Array();
// The File menu is positioned 0px across and 22 down from its trigger, and is 80 wide.
// All text in this menu has the stylesheet class 'item' -- see the <style> section above.
// We've passed a 'greater-than' sign '>' as a popout indicator. Try an image...?
menu[1][0] = new Menu(true, '>', 0, 22, 135, defOver, defBack, 'itemBorder', 'itemText');
menu[1][1] = new Item('Home', 'http://stardust.cc/index2.html', '', defLength, 0, 0);
menu[1][2] = new Item('In Norwegian', 'http://stardust.cc/no/n_index2.html', '', defLength, 0, 0);

// Gem Menu
menu[2] = new Array();
menu[2][0] = new Menu(true, '>', 0, 22, 170, defOver, defBack, 'itemBorder', 'itemText');
menu[2][1] = new Item('Crystall characters', 'http://stardust.cc/gemstone.html', '', defLength, 0, 0);
menu[2][2] = new Item('History', 'http://stardust.cc/crystalhistory.html', '', defLength, 0, 0);
menu[2][3] = new Item('How to use crytals', 'http://stardust.cc/crystaluse.html', '', defLength, 0, 0);
menu[2][4] = new Item('How to purify crytals', 'http://stardust.cc/crystalcleaning.html', '', defLength, 0, 0);


// Totem Menu
menu[3] = new Array();
menu[3][0] = new Menu(true, '>', 0, 22, 170, defOver, defBack, 'itemBorder', 'itemText');
menu[3][1] = new Item('What`s a Totem?', 'http://stardust.cc/totem/powerani.html', '', defLength, 0, 0);
menu[3][2] = new Item('Totem`s Wisom', 'http://stardust.cc/totem/poweranilist.html', '', defLength, 0, 0);
menu[3][3] = new Item('My picures and stories', 'http://stardust.cc/totem/story.html', '', defLength, 0, 0);

// Angel Menu
menu[4] = new Array();
menu[4][0] = new Menu(true, '>', 0, 22, 170, defOver, defBack, 'itemBorder', 'itemText');
menu[4][1] = new Item('Religious Angel info', 'http://stardust.cc/angelinfo.html', '', defLength, 0, 0);
menu[4][2] = new Item('B.C. Angel info', 'http://stardust.cc/angelinfobc.html', '', defLength, 0, 0);
menu[4][3] = new Item('The Hierarchy', 'http://stardust.cc/angelhiraki.html', '', defLength, 0, 0);
menu[4][4] = new Item('Zodiac Angels', 'http://stardust.cc/zodiacangel.html', '', defLength, 0, 0);
menu[4][5] = new Item('Archangels', 'http://stardust.cc/archangels.html', '', defLength, 0, 0);
menu[4][6] = new Item('My Angel Picture', 'http://stardust.cc/angel.html', '', defLength, 0, 0);

// Soul Page
menu[5] = new Array();
menu[5][0] = new Menu(true, '>', 0, 22, 170, defOver, defBack, 'itemBorder', 'itemText');
menu[5][1] = new Item('My Soulroom', 'http://stardust.cc/enter.html', '', defLength, 0, 0);
menu[5][2] = new Item('Poems', 'http://stardust.cc/poem.html', '', defLength, 0, 0);
menu[5][3] = new Item('SMS with God', 'http://stardust.cc/SMS_with_god.html', '', defLength, 0, 0);
menu[5][4] = new Item('Willie Nelson Live', 'http://stardust.cc/willie_nelson.html', '', defLength, 0, 0);
menu[5][5] = new Item('Rolf Nykmark - Opera', 'http://stardust.cc/rolf_nykmark.html', '', defLength, 0, 0);
menu[5][6] = new Item('Meditation/Healing', 'http://stardust.cc/meditation.html', '', defLength, 0, 0);

// Reiki Menu
menu[6] = new Array();
menu[6][0] = new Menu(true, '<', 0, 22, 180, defOver, defBack, 'itemBorder', 'itemText');
menu[6][1] = new Item('What is Reiki?', 'http://stardust.cc/reiki.html', '', defLength, 0, 0);
menu[6][2] = new Item('Reiki Symbols', 'http://stardust.cc/symbol.html', '', defLength, 0, 0);
menu[6][3] = new Item('Chackra', 'http://stardust.cc/chackra.html', '', defLength, 0, 0);
menu[6][4] = new Item('The history of Reiki', 'http://stardust.cc/reikihistory.html', '', defLength, 0, 0);
menu[6][5] = new Item('Distant Healing', 'http://stardust.cc/distanthealing.html', '', defLength, 0, 0);

// Webmasters menu
menu[7] = new Array();
menu[7][0] = new Menu(true, '<', 0, 22, 150, defOver, defBack, 'itemBorder', 'itemText');
menu[7][1] = new Item('My Web Rings', 'http://stardust.cc/webring.html', '', defLength, 0, 0);
menu[7][2] = new Item('Web Templates', 'http://webset.org.uk/linkware_eng.html', '', defLength, 0, 0);
menu[7][3] = new Item('Bacgrounds', 'http://stardust.cc/bakgrunn.html', '', defLength, 0, 0);
menu[7][4] = new Item('Apply for Award', 'http://stardust.cc/award/award.html', '', defLength, 0, 0);
menu[7][5] = new Item('My Quilts', 'http://stardust.cc/quilt.html', '', defLength, 0, 0);
menu[7][6] = new Item('Place Quilts', 'http://stardust.cc/bquilt.html', '', defLength, 0, 0);
menu[7][7] = new Item('Greetings', 'http://stardust.cc/greetings.html', '', defLength, 0, 0);
menu[7][8] = new Item('My Guestbook thanks', 'http://stardust.cc/guestbook.html', '', defLength, 0, 0);


// Light a candle menu
menu[8] = new Array();
menu[8][0] = new Menu(true, '<', 0, 22, 100, defOver, defBack, 'itemBorder', 'itemText');
menu[8][1] = new Item('The Light Shrine', 'http://www.oracula.org/es-05080913570193', '', defLength, 0, 0);


// PSP
menu[9] = new Array();
menu[9][0] = new Menu(true, '<', 0, 22, 180, defOver, defBack, 'itemBorder', 'itemText');
menu[9][1] = new Item('My Tubes', 'http://stardust.cc/tubes01.html', '', defLength, 0, 0);
menu[9][2] = new Item('PSP Tube Links', 'http://stardust.cc/psplinks.html', '', defLength, 0, 0);
menu[9][3] = new Item('Fonts', 'http://stardust.cc/fonts.html', '', defLength, 0, 0);
menu[9][4] = new Item('My Picture Gallery', 'http://stardust.cc/gallery/gallery.html', '', defLength, 0, 0);
menu[9][5] = new Item('The Challenge', 'http://stardust.cc/challenge.html', '', defLength, 0, 0);
menu[9][6] = new Item('WinnieGroup', 'http://stardust.cc/winnie.html', '', defLength, 0, 0);

// Links menu
menu[10] = new Array();
menu[10][0] = new Menu(true, '<', 0, 22, 170, defOver, defBack, 'itemBorder', 'itemText');
menu[10][1] = new Item('Stop ChildPorno', 'http://stardust.cc/noabuse.html', '', defLength, 0, 0);
menu[10][2] = new Item('Give Help', 'http://stardust.cc/help.html', '', defLength, 0, 0);
menu[10][3] = new Item('Volunteer in Africa', 'http://stardust.cc/afrika.html', '', defLength, 0, 0);
menu[10][4] = new Item('TamTam`s Citycats', 'http://stardust.cc/tamtam.html', '', defLength, 0, 0);

// Links menu
menu[11] = new Array();
menu[11][0] = new Menu(true, '<', 0, 22, 170, defOver, defBack, 'itemBorder', 'itemText');
menu[11][1] = new Item('FIFU List', 'http://stardust.cc/topplist.html', '', defLength, 0, 0);
menu[11][2] = new Item('Thanks to', 'http://stardust.cc/link.html', '', defLength, 0, 0);
menu[11][3] = new Item('Be Seen', 'http://stardust.cc/bli_sett.html', '', defLength, 0, 0);
menu[11][4] = new Item('Top List', 'http://www.LinkHitList.com/cgi/LHL_E.exe?SLHL&ListNo=70764015881', '', defLength, 0, 0);
menu[11][5] = new Item('Websisters/-friends', 'http://stardust.cc/websisters.html', '', defLength, 0, 0);
menu[11][6] = new Item('My banner page', 'http://stardust.cc/banner.html', '', defLength, 0, 0);
menu[11][7] = new Item('My "YouTub"', 'http://stardust.cc/youtube.html', '', defLength, 0, 0);
menu[11][8] = new Item('The Color Orange', 'http://stardust.cc/thecolororange.html', '', defLength, 0, 0);

// MyAngel menu
menu[12] = new Array();
menu[12][0] = new Menu(true, '<', 0, 22, 140, defOver, defBack, 'itemBorder', 'itemText');
menu[12][1] = new Item('My Angel', 'http://stardust.cc/myangel.html', '', defLength, 0, 0);
menu[12][2] = new Item('First year!', 'http://stardust.cc/raphael/album/our_angel.html', '', defLength, 0, 0);
menu[12][3] = new Item('2008', 'http://stardust.cc/2008.html', '', defLength, 0, 0);


// MyAngel menu
menu[13] = new Array();
menu[13][0] = new Menu(true, '<', 0, 22, 140, defOver, defBack, 'itemBorder', 'itemText');
menu[13][1] = new Item('My Award', 'http://stardust.cc/my_awards.html', '', defLength, 0, 0);

// MyAngel menu
menu[14] = new Array();
menu[14][0] = new Menu(true, '<', 0, 22, 140, defOver, defBack, 'itemBorder', 'itemText');
menu[14][1] = new Item('MyPhotos', 'http://stardust.cc/my_photos.html', '', defLength, 0, 0);
menu[14][2] = new Item('MyMusic', 'http://stardust.cc/music/index.html', '', defLength, 0, 0);

// *** OPTIONAL CODE FROM HERE DOWN ***

// This is a quick snippet that captures all clicks on the document and hides the menus
// every time you click. Use if you want.

if (isNS4) document.captureEvents(Event.CLICK);
document.onclick = clickHandle;

function clickHandle(evt)
{
 if (isNS4) document.routeEvent(evt);
 hideAllBut(0);
}


// This is just the moving command for the example.

function moveRoot()
{
 with(menu[0][0].ref) left = ((parseInt(left) < 100) ? 100 : 5);
}
//  End -->

